The only thing that changes is the logo/color-scheme to match the home team. While you’re not technically in a stadium, you’re on an identical blacktop the entire time. You’d be surprised to see that, for a game called NBA 2K Playgrounds 2, you won’t be on any real playgrounds during the Season. The problem is that it’s mind-numbingly dull. Your goal is to reach the championship which involves 15 regular season games, plus the playoffs. You can run through a season alone or with a friend either locally or online. There isn’t a story mode to NBA 2K Playgrounds 2, but being able to play seasons as various teams functions as the game’s campaign. What was originally a joyous homage to card collecting has become an off-putting cliche. Its the frustrating implementation that leaves me with a mediocre line-up and little hope when it comes to improving my circumstances without paying. The Roster Unlock feature isn’t new, nor is it the problem in itself. But I do need a decent roster and even that is hard to get in NBA 2K Playgrounds 2.ĢK may have brought its resources to this franchise, but it also brought its microtransaction baggage. And I don’t need every player to have fun with the game. Unlocking every player in the game, through gameplay alone, doesn’t need to be easy. I was extremely far from unlocking all the players in the game, especially with duplicates being a possibility. In those few hours I had completed a season, played a surprising amount of the three-point contest mode, and squared up in Exhibition mode for one-off matches. After playing a few hours I’d earned only about 150 coins. You earn coins by playing the game and by opening packs of cards but this is disproportionate to the amount you play. So unlocking every player will cost you $9.99 or an egregious amount of your time. A pack that costs 5,000 coins and gives every player in the game, and any player that will come in future updates. Lastly, coins can be used to buy the most expensive pack in the game. In addition to Baller Bucks, you also have coins to buy Swag Packs full of cosmetic items you can use to outfit any player (350 coins for the regular one and 1,000 coins for the VIP pack). Which is to say there’s not enough XP in the world to make Shaq a great three-point shooter, but maxing him out will make him a better one than he was. Duplicates give you XP for said player, increasing their stats and potential on the court. But like with many loot box systems, duplicates are possible. There are three tiers of packs to choose from (bronze, silver, and gold), with the more expensive ones having a higher likelihood to contain Epic and Legendary players. You get packs by using Baller Bucks, which are earned after playing any game or mode. But in NBA 2K Playgrounds 2, roster come-ups are few and far between in this poorly executed progression system. Or at least enough players to feel like you have a strong base to pull from, keeping in mind that you’ll earn more players as you continue to play. Like its predecessor, the core gameplay loop of NBA 2K Playgrounds 2 revolves around opening packs with the hope of getting a complete roster across the various NBA teams. You’re immediately given packs to open, giving you your first players and some non-NBA clothing options. Just remember, don’t release LT/L2 until after your teammate has caught the ball.The first thing you’ll notice when starting NBA 2K Playgrounds 2 is its focus on card packs. The closer you or your teammate is to the hoop, the faster you need to release LT or L2. However, this changes depending on how close you are when your pass your teammate the ball, and how close your teammate was when they jumped for the hoop. Generally speaking you want to release LT/L2 about one second after your teammate catches the ball. The timing to make an alley-oop is determined by how long you hold LT or L2. Do not release LT or L2, just hit the Pass button while you’re still holding LT/L2. Once you see the jump, you want to pass the ball as soon as you can. Just keep holding LT or L2 until your teammate jumps. This can take some time depending on how much stamina your teammate has and how close the defender is. You need to hold L2 (PS4) or LT (Xbox) until your teammate jumps toward the hoop. The timing of an alley-oop can be difficult at first.
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